I realise there are pre-made skeleton models in zbrush these days, but I really wanted to have a go at making my own. And maybe learn a bit about anatomy at the same time. The end goal is to have a model that I can pose in a fantasy type illustration.
After sitting through many zbrush video tutorials (mainly from Ryan Kingslien’s excellent, and highly recommended, ZbrushWorkshops site) this was my first attempt at a complete accessorised character. Finished last March 2012, it then took me a little while to figure out how to export, tinker and publish images from zbrush.